ReplayDepthFrame Class (KinectEx.DVR)

A recordable / replayable version of a DepthFrame.
System.Object
   KinectEx.DVR.ReplayFrame
      KinectEx.DVR.ReplayDepthFrame

Namespace: KinectEx.DVR
Assembly: KinectEx (KinectEx.dll 0.4.0.0)
  • C#
  • VB
  • C++
  • F#
public class ReplayDepthFrame : ReplayFrame

Syntax for VB is not yet implemented.

Syntax for C++ is not yet implemented

type public ReplayDepthFrame =
	class
		inherit ReplayFrame
	end

The ReplayDepthFrame type exposes the following members.

  Platforms Name Description
BytesPerPixel The number of bytes per pixel 
DepthMaxReliableDistance The maximum reliable distance at which depth data can be interpreted (as reported by the Kinect sensor). 
DepthMinReliableDistance The minimum reliable distance at which depth data can be interpreted (as reported by the Kinect sensor). 
FrameData The raw depth data stored in this frame. 
FrameType The type of frame represented by this ReplayFrame. (Inherited from ReplayFrame.)
Height The height (in pixels) of the depth frame. 
RelativeTime The unique relative time at which this frame was captured. (Inherited from ReplayFrame.)
Width The width (in pixels) of the depth frame. 
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  Platforms Name Description
CompareTo Compare this frame to another for the purposes of sorting. (Inherited from ReplayFrame.)
GetFrameDataAsync Used during replay to retrieve the raw depth data stored on disk for this frame. 
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Supported in:

    
 Windows Desktop - .NET 4.5
    
 Windows Desktop - .NET 4.5 (without Kinect SDK)
    
 Windows 8.1 Store - WinRT
    
 Windows 8.1 Store - WinRT (without Kinect SDK)
    
 Windows Phone 8 - WinRT